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DUNE AWAKENING

Design Intern at Funcom

Unreal Engine 5
June - August, 2025

As a Design Intern, I worked on multiple systems for the CHOAM Salvage Rights Event and Lost Harvest DLC for Dune Awakening.

RED CIRCUIT REBELLION

Programming Intern at Otisco

Unreal Engine 5
March - June, 2025

As a Programming Intern, I worked on the player character, implementing the locomotion and combat systems for Red Circuit Rebellion.

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PAPER PALS!

Gameplay Designer / Programmer

Unreal Engine 5
January - April, 2024

As a Gameplay Designer / Programmer, I worked on the character, user-interface, and multiplayer systems for Paper Pals.

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ZOMBOWEEN APARKOLYPSE

Project Lead / Programmer

Unreal Engine 5
October, 2023 & October, 2024

As a Gameplay Designer / Programmer, I worked on the character, user-interface, and multiplayer systems for Zomboween Aparkolypse.

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